Dark Forest Guide

Level 1-10 bogs randomly become level 1-10 dark forests.
Dark forests can be scouted and they can be attacked.

If a dark forest wins a battle, it still remains where it is.
The troops that were killed will not return. Only those surviving the battle remain in the forest.

Each time a dark forest is defeated, it disappears.
Once in a while (not sure if it's a set time or after a certain amount of dark forests have been defeated), new dark forests reappear in new places all over the domain (or maybe only one province at a time) to replace those that have been defeated.

Be careful if you hit dark forests during this period of regeneration, as they may regenerate as a higher level than before.
An error message saying "Cannot perform this action on target location" is a sign of this regeneration being in progress.
If you do not get a report from attacking a dark forest, the forest most probably isn't there anymore, but has reverted back to a bog.

Since defeated forests disappear, you can defeat any one dark forest only once.

Creatures
————

Each dark forest contains a number of creatures.
Generally, these creatures have more life points than our units, but are quite weak on defense.
There are ten different creatures, of increasing population size:

Wanderer of Din
Population = 1
Each level 1 dark forest contains a total population of 1,000, always consisting of 1,000 Wanderers of Din.
This is a melee unit, comparable to militiamen:
· Attack: 20 (100 for militiamen)
· Defense: 10 (13 for militiamen)
· Life: 70 (400 for militiamen)

Blade of Netzekt
Population = 3
Each level 2 dark forest contains a total population of 2,000, being a mixture of Wanderes and Blades.
This is a mounted unit, comparable to cavalry:
· Attack: 95 (500 for cavalry)
· Defense: 16 (45 for cavalry)
· Life: 250 (1000 for cavalry)

Arm of Gevrah
Population = 5
Each level 3 dark forest contains a total population of 4,000, being a mixture of Wanderes, Blades and Arms.
This is a ranged unit, comparable to archers:
· Attack: 80 (240 for archer)
· Defense: 21 (25 for archer)
· Life: 600 (500 for archer)

Priest of Yeshod
Population = 7
Each level 4 dark forest contains a total population of 8,000, being a mixture of Wanderes, Blades, Arms and Priests.
This is a specialist unit, somewhat comparable to supply wagons:
· Attack: 60 (20 for supply wagon)
· Defense: 32 (15 for supply wagon)
· Life: 1200 (1400 for supply wagon)

Sahareen hounds
Population = 11
Each level 5 dark forest contains a total population of 16,000, being a mixture of Wanderes, Blades, Arms, Priests and Hounds.
This is a mounted unit, comparable to cavalry:
· Attack: 400 (500 for cavalry)
· Defense: 27 (45 for cavalry)
· Life: 2000 (1000 for cavalry)

Remez Banshee
Population = 19
Each level 6 dark forest contains a total population of 32,000, being a mixture of Wanderes, Blades, Arms, Priests, Hounds and Banshees.
This is a ranged unit, comparable to ballistas:
· Attack: 750 (900 for ballista)
· Defense: 36 (40 for ballista)
· Life: 4200 (640 for ballista)

Son of Ysbadden
Population = 31
Each level 7 dark forest contains a total population of 64,000, being a mixture of Wanderes, Blades, Arms, Priests, Hounds, Banshees and Sons.
This is a melee unit, comparable to very strong swordsmen:
· Attack: 2000 (200 for swordsman)
· Defense: 40 (63 for swordsman)
· Life: 5000 (700 for swordsman)

Atzmus Rider
Population = 47
Each level 8 dark forest contains a total population of 128,000, being a mixture of Wanderes, Blades, Arms, Priests, Hounds, Banshees, Sons and Riders.
This is a mounted unit, comparable to heavy cavalry:
· Attack: 3500 (700 for heavy cavalry)
· Defense: 36 (87 for heavy cavalry)
· Life: 4200 (2000 for heavy cavalry)

Sidhe Scorpion
Population = 63
Each level 9 dark forest contains a total population of 256,000, being a mixture of Wanderes, Blades, Arms, Priests, Hounds, Banshees, Sons, Riders and Scorpions.
This is a ranged unit, comparable to catapults:
· Attack: 7500 (1200 for catapult)
· Defense: 32 (50 for catapult)
· Life: 7500 (960 for catapult)

Sidhe Templar
Population = 89
Each level 10 dark forest contains a total population of 512,000, being a mixture of Wanderes, Blades, Arms, Priests, Hounds, Banshees, Sons, Riders, Scorpions and Templars.
This is a melee unit, with a lot more attack and life than swordsmen:
· Attack: 9400 (200 for swordsman)
· Defense: 48 (63 for swordsman)
· Life: 8500 (700 for swordsman)

Experience Points (XP)
—————————

When attacking dark forests, the outcome is always better, the higher your knight's experience is.

And each time you defeat a dark forest your knight will gain more experience:

Lv 1 Dark Forest: +3,000 XP
Lv 2 Dark Forest: +6,000 XP
Lv 3 Dark Forest: +12,000 XP
Lv 4 Dark Forest: +24,000 XP
Lv 5 Dark Forest: +48,000 XP
Lv 6 Dark Forest: +96,000 XP
Lv 7 Dark Forest: +192,000 XP
Lv 8 Dark Forest: +384,000 XP
Lv 9 Dark Forest: +768,000 XP
Lv 10 Dark Forest: +1,536,000 XP

Refresh after defeating a dark forest in order to be able to assign these new experience points.

Gold
——

You will collect a "vaste" amount of gold from defeatng a dark forest:

Lv 1 Dark Forest: 1,150 gold
Lv 2 Dark Forest: 2,300 gold
Lv 3 Dark Forest: 4,600 gold
Lv 4 Dark Forest: 9,200 gold
Lv 5 Dark Forest: 18,400 gold
Lv 6 Dark Forest: 36,800 gold
Lv 7 Dark Forest: 73,600 gold
Lv 8 Dark Forest: 147,200 gold
Lv 9 Dark Forest: 294,400 gold
Lv 10 Dark Forest: 588,800 gold

Items and Drop Rate
————————-

Each time you defeat a dark forest, you have a small chance of getting an item for your inventory,
On levels 1-4 the best of these are Portal of Order, Divine Inspiration and Divine Providence.
On levels 5 and higher you might also be able to get crests, seals or keys needed for city #8.

The drop rate for these items is:

Lv 1 Dark Forest: 5 items drop every 1000 attacks
Lv 2 Dark Forest: 11 items drop every 1000 attacks
Lv 3 Dark Forest: 19 items drop every 1000 attacks
Lv 4 Dark Forest: 29 items drop every 1000 attacks
Lv 5 Dark Forest: 19 items drop every 1000 attacks
Lv 6 Dark Forest: 29 items drop every 1000 attacks
Lv 7 Dark Forest: 41 items drop every 1000 attacks
Lv 8 Dark Forest: 59 items drop every 1000 attacks
Lv 9 Dark Forest: 79 items drop every 1000 attacks
Lv 10 Dark Forest: 101 items drop every 1000 attacks

Defeating a Dark Forest
—————————–

Depending on the experience of your knight, your troops will be hit a certain number of times, till either you or they are defeated. The more experienced your knight is, the fewer rounds will be needed to defeat a dark forest.
The strength of your own troops has less meaning than your knight's experience. Do not send large numbers of strong units against low level dark forests, especially not catapults.

For minimal losses, use layered attacks. Note however, that the order in which your layered troops fight is quite possible random, or at least dependent on the number of different types of troops defending.
The more layered single troops you include, the more of them will get a chance to fight, and reduce the remaining troops for the bulk of your force to defeat.

To defeat dark forests of level 7 and higher may require more than one attack.

Defeating a Level 1 Dark Forest
————————————-

Since there is only one type of troops defending a level 1 Dark Forest,
there are several known safe ways of defeating them.

It is safe to assume that 1 single cavalry will always fight and die first.
It is also safe to assume that archers will perform well on attacking Wanderers of Din, a melee unit.

The following is the "cheapest" setup, for short distances (only the militiaman will die):
· 1 militiaman
· 10k archers (a good knight requires fewer, a bad knight more)

The following is the "fastest" setup, for long distances (only the cavalry will die):
· 1 cavalry
· 120k scouts (a good knight requires fewer, a bad knight more)

Defeating a Level 2 Dark Forest
————————————–

The strongest unit defending a level 2 forest is the Blade of Netzekt, a mounted unit.
It is thus assumed that pikemen will perform well on attacking a level 2 dark forest.
However, the outcome is largely dependent on the ratio between Wanderers and Blades of Netzekt.

When attacking a level 2 dark forest, use an experienced knight.
A rather safe setup of troops is:
· 1 supply troop
· 1 scout
· 1 pikeman
· 1 swordsman
· 1 archer
· 1 cavalry
· 150k, or maximum amount of militiamen

Sometimes you will lose only 2 or 3 single troops, sometimes 1 or 2 singles and a few militiamen as well.

If you scout the level 2 forest first, and find a large number of Blades of Netzekt, you can try this setup as well:
· 1 supply troop
· 1 militiaman
· 1 scout
· 1 swordsman
· 1 archer
· 1 cavalry
· 150k, or maximum amount of pikemen

Defeating a Level 3 Dark Forest
————————————–

The strongest unit defending a level 3 forest is the Arm of Gevrah, a ranged unit.
It is thus assumed that cavalry will perform well on attacking a level 3 dark forest.
However, the outcome is largely dependent on the ratio between Wanderers, Blades and Arms of Gevrah.

When attacking a level 3 dark forest, use your most experienced knight.
A rather safe setup of troops is:
· 1 supply troop
· 1 scout
· 1 pikeman
· 1 swordsman
· 1 archer
· 1 cavalry
· 1 heavy cavalry
· 1 supply wagon
· 150k, or maximum amount of militiamen

You will lose a few single troops, and most likely a few hundred militiamen.

If you scout the level 3 forest first, and find a large number of Arms of Gevrah, you can try with this setup as well:
· 1 supply troop
· 1 militiaman
· 1 scout
· 1 pikeman
· 1 swordsman
· 1 archer
· 1 heavy cavalry
· 1 supply wagon
· 150k, or maximum amount of cavalry

Defeating a Level 4 Dark Forest
————————————–

The strongest unit defending a level 4 forest is the Priest of Yeshod, a specialist unit.
Since we do not know what special forces they possess, it is unknown which troops perform best against them.
Besides, the outcome would be largely dependent on the ratio between Wanderers, Blades, Arms and Priests of Yeshod.

When attacking a level 4 dark forest, always use your most experienced knight.
A rather safe setup of troops is:
· 1 supply troop
· 1 scout
· 1 pikeman
· 1 swordsman
· 1 archer
· 1 cavalry
· 1 heavy cavalry
· 1 supply wagon
· 1 ballista
· 1 battering ram
· 150k, or maximum amount of militiamen

You will lose several single troops, the more the better.
Depending on how many single troops you lost, you will also lose some 1-10k militiamen.

Defeating a Level 5 Dark Forest
————————————–

The strongest unit you might find defending a level 5 forest is the Sahareen Hound, a mounted unit.
It can thus be assumed that pikemen will perform well on attacking a level 5 dark forest.
However, the outcome would be largely dependent on the ratio between Wanderers, Blades, Arms, Priests and Hounds.

Defeating a Level 6 Dark Forest
————————————–

The strongest unit you might find defending a level 6 forest is the Remez Banshee, a ranged unit.
It can thus be assumed that cavalry and pikemen will perform well on attacking a level 6 dark forest.
Scout before you do anything, and try to figure out what to do based on all the above…
The outcome would be largely dependent on the ratio between Wanderers, Blades, Arms, Priests, Hounds and Banshees.

Defeating a Level 7 Dark Forest
————————————–

The strongest unit you might find defending a level 7 forest is the Son of Ysbadden, a melee unit.
It can thus be assumed that archers and pikemen will perform well on attacking a level 7 dark forest.
Scout before you do anything, and try to figure out what to do based on all the above…
The outcome would be largely dependent on the ratio between Wanderers, Blades, Arms, Priests, Hounds, Banshees and Sons.

Defeating a Level 8 Dark Forest
————————————–

The strongest unit you might find defending a level 8 forest is the Dark Rider, a mounted unit.
It can thus be assumed that pikemen and archers will perform well on attacking a level 8 dark forest.
Scout before you do anything, and try to figure out what to do based on all the above…
The outcome would be largely dependent on the ratio between Wanderers, Blades, Arms, Priests, Hounds, Banshees, Sons and Riders.

Defeating a Level 9 Dark Forest
————————————–

The strongest unit you might find defending a level 9 forest is the Sidhe Scorpion, a ranged unit.
Scout before you do anything, and try to figure out what to do based on all the above…
The outcome would be largely dependent on the ratio between Wanderers, Blades, Arms, Priests, Hounds, Banshees, Sons, Riders and Scorpions

Defeating a Level 10 Dark Forest
—————————————

The strongest unit you might find defending a level 10 forest is the Sidhe Templar, a strong melee unit.
Scout before you do anything, and try to figure out what to do based on all the above…
The outcome would be largely dependent on the ratio between Wanderers, Blades, Arms, Priests, Hounds, Banshees, Sons, Riders, Scorpions and Templar's.

10 Responses to Dark Forest Guide

  • decimation:

    isnt there an ink knight in there somewhere?

  • Dave Davenport:

    was wondering if you knew the speed of each troop in the dark forests?

  • Apollo:

    No, there are no knights on Dark Forests. You can see when you attack it says Knight Skill: None

  • Len:

    Troop Type
    Population

    Wanderer of Din
    1

    Blade of Netzekt
    3

    Arm of Gevrah
    5

    Priest of Yeshod
    7

    sahreen Hound
    11

    Remez Banshee
    19

    Son of Ysbadden
    31

    Atzmus Rider
    47

    Sidhe scorpion
    63

    Sidhe Templar
    89

    My own research has found that you get approximately 1/3 as much experiennce now. It has been reduced since DF's first came out. In general you get approximately 1 experience point per 3 population killed.  You get this XP regardless of whether you win or lose.
    Not all DF's have all the troop types that they could potentially have. For example in level 10\'s Sidhe templars are relatively rare. To kill high level DF's scout and find those with few troop types and mostly low level troops to minimize losses.

  • clynncolee:

    I have a question, Why is there mention of short distance vs long distance. What efeects does the distance have on the outcome? My members and I would really like to know, as we r really into the challenge of Dark Forests!
    your faithful servant,
    Lady Lorilyn

  • Trinimac:

    Hey i got a question, i play KoC battle for the north for ipod, where can i fid one of these forests. I know where but how. Is there an easy way?

  • karl:

    the speed was spoken about for lvl 1 df's.
    meaning you could hit dark forest far away and quickly before they change lvl's

  • jlk2605:

    Little info on DF'S Sahereen Hound are comparable to cats ok now a Sahereen Hound has a life of 2000 ok your cat has a attack of 60 so now u see it will take 34 cats to kill just 1 Sahereen Hound 34 cats to 1 Sahereen Hound all i can say is you hit DF and you get puck ever time

  • Lady Victorianna:

    Thank you for helping to make sense from utter confusion!
     

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